Honkai: StarwayThe combat system of is a big departure from the biggest games that HoYoverse is known for. It’s not an action RPG like genshin and Honkai impactbut a turn-based RPG – Speaking to DualShockers, HoYoverse explained the two main reasons for this change.
Honkai: Starway launched its second closed beta test on PC and mobile on May 25th, and to mark the occasion, the development team explained the main reasons why the game is turn-based in a Q&A with us here at DualShockers.
HoYoVerse developers explain why Honkai: Star Rail uses a turn-based combat system
If you look at all the games that miHoYo – and now HoYoverse – have released so far, you’ll see that almost every one of them is part of a different genre. From the 2D Run & Gun Guns Girl Z for a romantic adventure Tears of Themisevery hoYoVerse game plays differently, and the drive is to always appeal to a larger audience.
That Honkai: Starway The development team told DualShockers that it is “committed to developing products of different types to enhance player experience and choice, so more gamers can find the genres of games that interest them in HoYoverse.” And turn-based strategy has always been a genre we wanted to try.”
The first-ever classic turn-based role-playing game from HoYoverse
With Honkai: StarwayHoYoverse also plans to appeal to an audience looking for easier gameplay and a higher level of strategy: “Turn-based games are not only very friendly to players with slow hands, but also offer room for experienced players who prefer to strategize.” HoYoverse told us.
A recurring complaint shared by a veteran Genshin Impact Players lack variety in the endgame as its content is based on DPS checks: the only strategy is to find ways to deal as much damage as possible in a short amount of time. This means continually grinding for artifacts with the ideal substrates.
With Honkai: Star Rail, However, HoYoverse strives to create a turn-based combat system that gradually allows each player to “develop a playstyle that suits their own pace and personality.” Last but not least, the developers also emphasized that this way of designing games (trying to highlight each player’s personality) is something they strive for with each of their games, regardless of gameplay and genre. HoYoverse hopes that “the combination of turn-based gameplay and the Honkai franchise will allow more players to experience Honkai: Star Rail and feel the charm of the Honkai franchise.”
https://www.dualshockers.com/how-genshin-devs-hoyoverse-went-from-action-to-turn-based-honkai-star-rail/ How Genshin Dev’s HoYoverse went from action to turn-based in Honkai Star Rail