I’m sorry to report to you this morning that Gamigo is going under Atlas villains. The news came on Memorial Day when nobody in the US was paying attention. “We’ve come to the conclusion that the game can no longer support itself,” Gamigo told fans. The servers will remain operational until July 5th. Refunds – but only for players who purchased the game in 2022 – are available through Account Support.
Unfortunately, the announcement won’t come as a huge shock to MMO players. The game entered early access in 2020 as a co-op roguelite spinoff for the long-defunct turn-based MMORPG Trion Atlas reactor, but early reviews suggested the new title was a bit messy. After a lukewarm reception, the game fell silent as of Spring 2021, and Gamigo hadn’t done anything with it for the last year as its Steam concurrency fell into single digits, other than to indicate in its most recent investor report that the game “didn’t live up to expectations and will not be pursued any further.” .” Apparently it won’t survive even in maintenance mode now.
Speaking of investor reports, MGI also published its Q1 2022 report yesterday; It talks about the acquisition of AxesInMotion, its advertising ventures, its ongoing move to Sweden, its new “launch department,” and a nice little 27% year-over-year increase in revenue compared to this quarter of 2021, which of course wasn’t the company before a big one wave of layoffs at Gamigo early this spring. A solid 67% of MGI’s sales come from North America, with another 20% from Europe. It also includes a roundup of recent MMO launches – mostly patches for treasure trove, Hard online, Wizard101, Big imagination, echo of the souland Aura Kingdom – as well as the coming one broken online and Wizard101 EU starts. CRACK is not mentioned in the report.
https://massivelyop.com/2022/05/31/mgi-gamigo-q-2022-atlas-rogues-is-dead/ MGI & Gamigo Q 2022: Atlas Rogues is dead