Nvidia specifically worked with Valve to make Counter-Strike 2 look so good

With the publication of Counter Strike 2Counter-Strike: Global Offensive was updated to the Source 2 engine, and Valve worked with Nvidia to ensure the game leverages newer graphics APIs for improved fidelity and responsiveness.

CS:GO became one of the most popular competitive first-person shooter games since its release in 2012, eventually becoming the most played title on Steam with over a million concurrent players. Counter-Strike 2 takes up this mantle with a fresh but familiar experience for players.

Counter-Strike 2 – GeForce-based Nvidia Reflex mode with low latency

To ensure system latency is kept to an absolute minimum, Valve has worked with Nvidia to give gamers the option to use Nvidia Reflex.

Reflex enables higher FPS and lower system latency, so you can acquire targets faster, react faster and increase aiming accuracy. If you have a Reflex-compatible GPU, enabling it in-game will reduce system latency by up to 35%.

CS2 promises improved graphical fidelity with a physics-based rendering system that produces more realistic textures and materials, dynamic lighting, reflections and more. Smoke grenades, for example, are now dynamic volumetric objects that interact with the environment and react to light, gunshots and explosions. Bullets and HE shells can force smoke to temporarily clear line of sight or increase concealment. Smoke expands to naturally fill rooms, and smoke particles work with the lighting system, creating more realistic light and colors.

Due to the technical improvements, the game is more GPU intensive than CS:GO, which requires the capabilities of modern GPUs to achieve previous performance benchmarks of 144, 240, 360 and 500 FPS.

With Reflex enabled + Boost enabled, you can further reduce latency, but at the cost of additional power consumption and a slightly lower frame rate. In Counter-Strike 2, this setting is only recommended if you prioritize the lowest latency over the highest frame rate.

Reflex is included as standard in all GeForce RTX 40 series options and is now used by over 50 million gamers monthly. It’s available in nine of the top ten competitive shooters and is enabled by 90% of GeForce users in over 80 supported titles.

Chrissy Callahan

Chrissy Callahan is a Worldtimetodays U.S. News Reporter based in Canada. His focus is on U.S. politics and the environment. He has covered climate change extensively, as well as healthcare and crime. Chrissy Callahan joined Worldtimetodays in 2023 from the Daily Express and previously worked for Chemist and Druggist and the Jewish Chronicle. He is a graduate of Cambridge University. Languages: English. You can get in touch with me by emailing: ChrissyCallahan@worldtimetodays.com.

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