Square Enix is finally ending the debate over how to say Cait Sith

Square Enix has officially revealed how to correctly pronounce a Final Fantasy VII character’s name. After years of debate on the internet, we finally have confirmation on how to say Cait Sith.
Cait Sith is, of course, a cat character who rides a large stuffed animal in Final Fantasy VII. Square Enix confirmed in a post on X/Twitter today that Cait Sith is pronounced like “Kate Sihth,” at least in Final Fantasy VII Rebirth. Basically, the name is pronounced the way it reads on paper. Square Enix said: “We saw a lot of you asking, so we hope this helps!”
The debate over how to correctly pronounce Cait Sith’s name has been going on for a while – if you want to be precise, it essentially dates back to 1997, when Final Fantasy VII was first released.
We saw many of you asking, so we hope this helps! #FF7R pic.twitter.com/ZC4Wau9IpE
– FINAL FANTASY VII (@finalfantasyvii) October 3, 2023
In 2008, some users on GameFaqs noted that the name comes from the Gaelic language and suggested that the name would be more reminiscent of its Celtic origins, something like “Ket Shee”. However, Square Enix seems to have taken a different approach to the name, pronouncing it more like how it is actually spelled in the English language.
While Cait Sith has had English voice actors in previous media such as Final Fantasy VII: Advent Children and Dirge of Cerberus, it appears as if the name “Cait Sith” was never actually said by any character. We’ve contacted Square Enix to confirm that this is indeed the first official confirmation, although by all accounts this is indeed the case.
Cait Sith will also be a playable party member in Final Fantasy VII Rebirth when it releases for PlayStation 5 on February 29, 2024.
In IGN’s Final Fantasy VII Rebirth preview, we said: “Story-wise, Rebirth feels very familiar yet different again. This is partly due to the huge difference in scale and presentation – here, like Remake, areas that were previously sparse or bare are expanded into lush zones to explore. But there are also small changes that are mostly inconsequential, but still have a different impact than fans of the original FF7 are used to.”
George Yang is a freelance writer for IGN. He has been writing about the industry since 2019 and has collaborated with other publications such as Insider, Kotaku, NPR and Variety.
When he’s not writing about video games, George plays video games. What a surprise! You can follow him on Twitter @Yinyangfooey