Telltale Games is the latest development studio to make a series of staff layoffs.
News of the layoffs broke late in the afternoon of October 5th, when one of the studio’s developers revealed on X (Twitter) that Telltale laid off most of its employees in September, just weeks after it acquired UK-based studio Flavourworks.
It is also reported that the newly acquired studio suffered layoffs shortly after the acquisition (via Polygon).
When the news broke, Telltale released a statement laying off some of its employees.
“Due to current market conditions, we have unfortunately had to recently lay off some members of our Telltale team,” Telltale said said in a statement on X (Twitter). “We did not take this action lightly, and our commitment to storytelling and finding new ways to do it remains.”
“We thank everyone for their commitment on this journey and are working to support everyone affected. All projects currently in development are still in production and we have no further updates at this time.”
One of the projects Telltale is working on is the episodic graphic adventure game The Wolf Among Us 2. It was announced as a game in development at San Diego Comic-Con in 2017 and is scheduled to be released in late 2018 on Mac, PC, consoles and mobile devices appear. the game was delayed until 2019 before Telltale faced financial problems. In 2019, it was announced during the Game Awards that The Wolf Among Us 2 was back in development following the rescue and relaunch of the Telltale brand.
The game will span five episodes, all being developed simultaneously, and it will be released at a “closer cadence” than previous Telltale games.
Telltale said earlier this year that the game would be released “as soon as it’s ready.” It will be released for PC, PS4, PS5, Xbox One and Xbox Series X/S.