The Last of Us fans breathe a sigh of relief after discovering why the film version fell apart

We’re now just a few weeks away from HBO The last of us. The show adapts Naughty Dog’s critically acclaimed 2013 PlayStation video game, which follows grey-haired survivor Joel and teenage girl Ellie on their year-long journey through a post-apocalyptic America.

HBO has spent a lot of money on it, with the show being considered the biggest TV production ever filmed in Canada. With game director Neil Druckmann and ChernobylWith Craig Mazin at the helm, hopes are high after a series of trailers that seem to capture the game’s tone perfectly.

However, things could have turned out very differently. By the mid-2010s, a feature-length adaptation was in the pipeline The bad death and Spiderman Director Sam Raimi at the helm, although that eventually fizzled out, and we may know why. In conversation with the New YorkerDruckmann said the studio’s vision of the film didn’t fit the game.

Druckmann explains that studio execs were pushing for it to be “bigger and sexier” and envisioned something along the lines of World War Z. Druckmann pushed for something similar No country for old men and had reservations about compressing the game’s epic storyline into a two-hour film. These disagreements could not be settled, and it never happened.

Horror fans are delighted it never happened:

was World War Z even worth copying?

Probably another one to toss in the heap of bad video game adaptations:

This feels like a fair summary:

And we can’t say it any better:

We are very happy about the lyrical and dark ones The last of us wasn’t turned into a scurrying, shooting zombie caper, so remember a bullet dodged. All signs are good for the HBO version, which debuts on January 15, 2023. The Last of Us fans breathe a sigh of relief after discovering why the film version fell apart

Lindsay Lowe

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