Xbox Series S is a ‘pain’ for developers due to memory issues: report

The Xbox Series S, the younger sibling of the new Xbox family that offers a significantly cheaper alternative, doesn’t seem to be such a great choice for developers.

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In their new podcast, Digital Foundry has revealed some interesting details about the Xbox Series S. According to them, the developers are struggling to make games for the consoles. It highlights that several developers have stated that the Xbox Series S is a pain at times.

Xbox Series S is a ‘pain’ for developers due to memory issues: report

One might wonder why weaker hardware is the culprit for developers’ problems, but there’s actually more to it than that. In particular, the CPU and GPU performance does not make things difficult for the developers. Instead, it’s the memory limitations that cause problems for developers.

It should be noted that this is not unique to Digital Foundry and we have had instances in the past where this information has come straight out of the horse’s mouth. Earlier this year, one of the most anticipated games, dying light 2 was released and was critically acclaimed for both its gameplay and graphics. However, this only applied to the Xbox Series X and PlayStation 5. The scenario on the Xbox Series S was completely different.

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players who played dying light 2 on the Xbox Series S had a variety of issues in addition to the 30 FPS frame rates. One might wonder that there are other open world games on the console that are doing pretty well, so what’s up with Dying Light 2?

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Well, it was explained by Techland when they added that dying light 2 differs due to the “density and verticality of its world” and that’s holding it back from making significant improvements to the Xbox Series S. Also games like elden ring drop below 30 FPS even at sub 1080p, so it’s not a game specific issue as such. It seems like paying a little more and getting the Xbox series Xbox Series S is a ‘pain’ for developers due to memory issues: report

Lindsay Lowe

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